Walk with light
Jan. 17th, 2007 03:53 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Everyone who has passed by my office (okay, not *everyone*, but a huge number of people) have commented either to me, or to amongst themselves as they walk away, "What is up with the color of the lights in this office??"
These lighttubes are *bright*. They're also really, really blue. The hallway? Yellow. Other offices? Yellow. Mine? Bright blue-white.
I *love* it, since it's a lot like daylight, but I was also surprised at the difference, so I did some searching online for the info printed on the side of the tubes.
They're new Philips low-energy (~40% less) tubes with a 5000K color spectrum. Y'know, plant lights. Lovin' it.
These lighttubes are *bright*. They're also really, really blue. The hallway? Yellow. Other offices? Yellow. Mine? Bright blue-white.
I *love* it, since it's a lot like daylight, but I was also surprised at the difference, so I did some searching online for the info printed on the side of the tubes.
They're new Philips low-energy (~40% less) tubes with a 5000K color spectrum. Y'know, plant lights. Lovin' it.
(no subject)
Date: 2007-01-17 10:31 pm (UTC)I looked at lamps for your office today since you didn't like them initially.
(no subject)
Date: 2007-01-17 10:36 pm (UTC)(no subject)
Date: 2007-01-17 10:46 pm (UTC)(no subject)
Date: 2007-01-17 10:54 pm (UTC)Things look generally bluer, when compared to the hallway lights, but after I'm in here for a while, of course, everything looks 'normal'.
Here's the product sheet: http://www.nam.lighting.philips.com/us/ecatalog/fluor/pdf/p-5415.pdf
Mine are the F32T8/TL750 units, last on the table. CRI of 78 isn't too bad.
(no subject)
Date: 2007-01-17 11:39 pm (UTC)It's not the color of a fluorescent light that bothers most people, it's the spectrum discontinuity. With any continuous-spectrum light source, our brains adjust to the color of the ambient light. This is why we perceive a piece of paper as the same color outside on a sunny day, outside on a cloudy day, and inside under incandescent lighting. (An unbiased recorder shows these colors as, respectively, relatively white, relatively blue, and relatively red--a digital camera shooting in RAW mode gives an excellent example of this.) With a discontinuous spectrum, our brains adjust the best they can, but colors that are over- or under-represented in the light source still look weird to us, and depending on the individual, this can be slightly to very disconcerting. M. gets headaches after only a short exposure, while I seem largely unaffected.
If the bulbs become more widespread through your building, you'll eventually stop noticing their color, because our brains only really notice the color of a light source as it differs from nearby sources. (Except in the degenerate case of single-wavelength sources, like Christmas lights.)
Actually, there's a fair amount of evidence that our eyes don't perceive color at all--our brains apparently add it into our mental images in post-processing.
(no subject)
Date: 2007-01-19 03:29 am (UTC)(no subject)
Date: 2007-01-19 08:01 pm (UTC)Add that to my natural pedantry, and you have Yet Another Way that the universe can annoy me. :)
(no subject)
Date: 2007-01-19 08:08 pm (UTC)Oh, uh, I mean... that's a shame.
;)
Point taken about postprocessing. BTW, I take it you've seen the funky hypercolor tricks that have been going around - some are quite stunning.
(no subject)
Date: 2007-01-19 08:14 pm (UTC)Hypercolor doesn't ring a bell--got a pointer?
(no subject)
Date: 2007-01-19 08:17 pm (UTC)http://www.boingboing.net/2006/02/12/flickr_group_produce.html
(no subject)
Date: 2007-01-19 08:42 pm (UTC)Ah. I was aware of the HDR plugin in PS CS2 (yet another example of the universe annoying me--I had designed just such a plugin, using almost exactly the same algorithm, and had started talking with a developer buddy of mine about actually writing it, when I discovered it already existed.), but I haven't used it myself yet (still on PS CS). I can see how it could easily be used to produce hypersaturated colors, but doing so would initially be a failure of the process--HDR imaging defaults should be to produce "realistic" color saturation.
As a side note, I have gotten similar effects by scanning some of my old negative film that has deteriorated slightly, and spent a good deal of time trying to mitigate the effect. :)
(no subject)
Date: 2007-01-17 11:05 pm (UTC)(no subject)
Date: 2007-01-17 11:11 pm (UTC)(no subject)
Date: 2007-01-17 11:11 pm (UTC)(no subject)
Date: 2007-01-17 11:16 pm (UTC)SKREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!
Oh wait, wrong classic SF movie.
I get that *all* the time from you humans....
Date: 2007-01-17 11:22 pm (UTC)